diff options
Diffstat (limited to 'util/qt3d/assetviewer/qml/fileHandling.js')
-rw-r--r-- | util/qt3d/assetviewer/qml/fileHandling.js | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/util/qt3d/assetviewer/qml/fileHandling.js b/util/qt3d/assetviewer/qml/fileHandling.js deleted file mode 100644 index 6ccfb1a1..00000000 --- a/util/qt3d/assetviewer/qml/fileHandling.js +++ /dev/null @@ -1,106 +0,0 @@ -function save_qml(closePrompt) { - - var effectData = ""; - if (useCustomEffect) { - effectData += - " effect: Effect {\n" + - " decal: " + customEffect.decal + "\n" + - " blending: " + customEffect.blending + "\n"; - - if (useCustomMaterial) { - effectData += - " material: Material {\n" + - " ambientColor: \"" + modelMaterial.ambientColor + "\"\n" + - " diffuseColor: \"" + modelMaterial.diffuseColor + "\"\n" + - " specularColor: \"" + modelMaterial.specularColor + "\"\n" + - " shininess: " + modelMaterial.shininess + "\n" + - " textureUrl: \"" + modelMaterial.textureUrl + "\"\n" + - " }\n" - } else { - effectData += - " color: \"" + modelEffect.color + "\"\n" + - " texture: \"" + modelEffect.texture + "\"\n" - } - - effectData += " }\n" - } - - var saveData = - "// --------| WARNING |--------!!\n" + - "// This is a generated file. Modifying the text or layout of \n" + - "// this file will mean that the 3D Asset Viewer application will no \n" + - "// longer be able to read it. \n\n" + - "// Changing numeric values is allowable, though care should be taken\n" + - "// not to inadvertantly change the file structure.\n\n" + - "import QtQuick 1.0\n" + - "import Qt3D 1.0\n" + - "\n" + - "Item3D {\n" + - " property double translateX: 0; \n"+ - " property double translateY: 0; \n"+ - " property double translateZ: 0; \n"+ - " property double rotationX: 0; \n"+ - " property double rotationY: 0; \n"+ - " property double rotationZ: 0; \n"+ - " property double assetScale: 1.0; \n"+ - - " Translation3D {\n" + - " id: transformTranslate\n" + - " translate: Qt.vector3d(" + - transformTranslate.translate.x + "+translateX, " + - transformTranslate.translate.y + "+translateY, " + - transformTranslate.translate.z + "+translateZ)\n" + - " }\n" + - "\n" + - " Rotation3D {\n" + - " id: transformRotateX\n" + - " angle: " + transformRotateX.angle + "+rotationX\n" + - " axis: Qt.vector3d(1, 0, 0)\n" + - " }\n" + - "\n" + - " Rotation3D {\n" + - " id: transformRotateY\n" + - " angle: " + transformRotateY.angle + "+rotationY\n" + - " axis: Qt.vector3d(0, 1, 0)\n" + - " }\n" + - "\n" + - " Rotation3D {\n" + - " id: transformRotateZ\n" + - " angle: " + transformRotateZ.angle + "+rotationZ\n" + - " axis: Qt.vector3d(0, 0, 1)\n" + - " }\n" + - "\n" + - " Scale3D {\n" + - " id: transformScale\n" + - " scale: Qt.vector3d(" + - transformScale.scale.x + "*assetScale, " + - transformScale.scale.y + "*assetScale, " + - transformScale.scale.z + "*assetScale)\n" + - " }\n" + - "\n" + - " Mesh {\n" + - " id: source_mesh\n" + - " source: \"%1\"\n" + - " }\n" + - "\n" + - " mesh: source_mesh\n" + - " transform: [\n" + - " transformScale,\n" + - " transformRotateX,\n" + - " transformRotateY,\n" + - " transformRotateZ,\n" + - " transformTranslate,\n" + - " ]\n" + - effectData + - "}\n"; - - quickFile.filename = source_mesh.source - quickFile.data = saveData - if (closePrompt) - var result = quickFile.promptSave() - else - result = quickFile.save() - - if (result !== "") - console.log("If there was an error it will be after here:" + result) -} |