#include "qopenglwindow.h" QOpenGLWindow::QOpenGLWindow(const QSurfaceFormat &format, const QRect &geometry) : m_format(format) { setSurfaceType(QWindow::OpenGLSurface); setGeometry(geometry); setFormat(format); create(); m_context = new QOpenGLContext; m_context->setFormat(format); m_context->create(); }