''' Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. Contact: Nokia Corporation (qt-info@nokia.com) This file is part of the Qt Mobility Components. $QT_BEGIN_LICENSE:LGPL$ No Commercial Usage This file contains pre-release code and may not be distributed. You may use this file in accordance with the terms and conditions contained in the Technology Preview License Agreement accompanying this package. GNU Lesser General Public License Usage Alternatively, this file may be used under the terms of the GNU Lesser General Public License version 2.1 as published by the Free Software Foundation and appearing in the file LICENSE.LGPL included in the packaging of this file. Please review the following information to ensure the GNU Lesser General Public License version 2.1 requirements will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. In addition, as a special exception, Nokia gives you certain additional rights. These rights are described in the Nokia Qt LGPL Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this package. If you have questions regarding the use of this file, please contact Nokia at qt-info@nokia.com. ''' from PySide.QtCore import * from PySide.QtGui import * from QtMobility.Feedback import * class HapticButton(QWidget): clicked = Signal() toggled = Signal(bool) def __init__(self, label): QWidget.__init__(self, None) self.m_label = label self.m_checked = False self.m_checkable = False self.setMinimumSize(100, 100) def mousePressEvent(self, qMouseEvent): self.clicked.emit() def paintEvent(self, qPaintEvent): paint = QPainter(self) r = QRect(1, 1, self.width()-2, self.height()-2) paint.drawRoundedRect(r, 10, 10) paint.drawText(r, Qt.AlignCenter, self.m_label) class Dialog(QDialog): def __init__(self): QDialog.__init__(self) self.m_rumble = QFeedbackHapticsEffect() self.m_rumble.setAttackIntensity(0.1) self.m_rumble.setAttackTime(250) self.m_rumble.setIntensity(1) self.m_rumble.setDuration(1000) self.m_rumble.setFadeTime(250) self.m_rumble.setFadeIntensity(0.1) self.m_ocean = QFeedbackHapticsEffect() self.m_ocean.setAttackIntensity(0.1) self.m_ocean.setAttackTime(450) self.m_ocean.setIntensity(0.8) self.m_ocean.setDuration(6000) self.m_ocean.setFadeTime(900) self.m_ocean.setFadeIntensity(0.05) self.m_ocean.setPeriod(1500) self.m_btnRumble = HapticButton("Rumble!") self.m_btnOcean = HapticButton("Ocean") self.m_btnButtonClick = HapticButton("Click") self.m_btnNegativeEffect = HapticButton("Oops!") self.topLayout = QGridLayout(self) self.topLayout.addWidget(self.m_btnRumble, 0, 0) self.topLayout.addWidget(self.m_btnOcean, 0, 1) self.topLayout.addWidget(self.m_btnButtonClick, 1, 0) self.topLayout.addWidget(self.m_btnNegativeEffect, 1, 1) self.m_btnRumble.clicked.connect(self.playRumble) self.m_btnOcean.clicked.connect(self.playOcean) self.m_btnButtonClick.clicked.connect(self.playButtonClick) self.m_btnNegativeEffect.clicked.connect(self.playNegativeEffect) def __del__(self): del self.m_btnRumble del self.m_btnOcean del self.m_btnButtonClick del self.m_btnNegativeEffect def playRumble(self): self.m_rumble.start() print "Play rumble" def playOcean(self): if self.m_ocean.state() == QFeedbackEffect.Stopped: self.m_ocean.start() print "Ocean start" else: self.m_ocean.stop() print "Ocean stop" def playButtonClick(self): QFeedbackEffect.playThemeEffect(QFeedbackEffect.ThemeBasicButton) print "Play button click" def playNegativeEffect(self): QFeedbackEffect.playThemeEffect(QFeedbackEffect.ThemeNegativeTacticon) print "Play negative button click" def main(): app = QApplication([]) w = Dialog() w.showMaximized() return app.exec_() if __name__ == "__main__": main()