// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "qtlocalpeer.h" #include #include #include #if defined(Q_OS_WIN) #include #include typedef BOOL(WINAPI*PProcessIdToSessionId)(DWORD,DWORD*); static PProcessIdToSessionId pProcessIdToSessionId = 0; #endif #if defined(Q_OS_UNIX) #include #include #endif namespace SharedTools { static const char ack[] = "ack"; QString QtLocalPeer::appSessionId(const QString &appId) { const QByteArray idc = appId.toUtf8(); const quint16 idNum = qChecksum(idc); //### could do: two 16bit checksums over separate halves of id, for a 32bit result - improved uniqeness probability. Every-other-char split would be best. QString res = QLatin1String("qtsingleapplication-") + QString::number(idNum, 16); #if defined(Q_OS_WIN) if (!pProcessIdToSessionId) { QLibrary lib(QLatin1String("kernel32")); pProcessIdToSessionId = (PProcessIdToSessionId)lib.resolve("ProcessIdToSessionId"); } if (pProcessIdToSessionId) { DWORD sessionId = 0; pProcessIdToSessionId(GetCurrentProcessId(), &sessionId); res += QLatin1Char('-') + QString::number(sessionId, 16); } #else res += QLatin1Char('-') + QString::number(::getuid(), 16); #endif return res; } QtLocalPeer::QtLocalPeer(QObject *parent, const QString &appId) : QObject(parent), id(appId) { if (id.isEmpty()) id = QCoreApplication::applicationFilePath(); //### On win, check if this returns .../argv[0] without casefolding; .\MYAPP == .\myapp on Win socketName = appSessionId(id); server = new QLocalServer(this); QString lockName = QDir(QDir::tempPath()).absolutePath() + QLatin1Char('/') + socketName + QLatin1String("-lockfile"); lockFile.reset(new QLockFile(lockName)); lockFile->setStaleLockTime(0); } bool QtLocalPeer::isClient() { if (lockFile->isLocked()) return false; if (!lockFile->tryLock()) return true; if (!QLocalServer::removeServer(socketName)) qWarning("QtSingleCoreApplication: could not cleanup socket"); bool res = server->listen(socketName); if (!res) qWarning("QtSingleCoreApplication: listen on local socket failed, %s", qPrintable(server->errorString())); QObject::connect(server, &QLocalServer::newConnection, this, &QtLocalPeer::receiveConnection); return false; } bool QtLocalPeer::sendMessage(const QString &message, int timeout, bool block) { if (!isClient()) return false; QLocalSocket socket; bool connOk = false; for (int i = 0; i < 2; i++) { // Try twice, in case the other instance is just starting up socket.connectToServer(socketName); connOk = socket.waitForConnected(timeout/2); if (connOk || i) break; int ms = 250; #if defined(Q_OS_WIN) Sleep(DWORD(ms)); #else struct timespec ts = {ms / 1000, (ms % 1000) * 1000 * 1000}; nanosleep(&ts, NULL); #endif } if (!connOk) return false; QByteArray uMsg(message.toUtf8()); QDataStream ds(&socket); ds.writeBytes(uMsg.constData(), uMsg.size()); bool res = socket.waitForBytesWritten(timeout); res &= socket.waitForReadyRead(timeout); // wait for ack res &= (socket.read(qstrlen(ack)) == ack); if (block) // block until peer disconnects socket.waitForDisconnected(-1); return res; } void QtLocalPeer::receiveConnection() { QLocalSocket* socket = server->nextPendingConnection(); if (!socket) return; // Why doesn't Qt have a blocking stream that takes care of this shait??? while (socket->bytesAvailable() < static_cast(sizeof(quint32))) { if (!socket->isValid()) // stale request return; socket->waitForReadyRead(1000); } QDataStream ds(socket); QByteArray uMsg; quint32 remaining; ds >> remaining; uMsg.resize(remaining); int got = 0; char* uMsgBuf = uMsg.data(); //qDebug() << "RCV: remaining" << remaining; do { got = ds.readRawData(uMsgBuf, remaining); remaining -= got; uMsgBuf += got; //qDebug() << "RCV: got" << got << "remaining" << remaining; } while (remaining && got >= 0 && socket->waitForReadyRead(2000)); //### error check: got<0 if (got < 0) { qWarning() << "QtLocalPeer: Message reception failed" << socket->errorString(); delete socket; return; } // ### async this QString message = QString::fromUtf8(uMsg.constData(), uMsg.size()); socket->write(ack, qstrlen(ack)); socket->waitForBytesWritten(1000); emit messageReceived(message, socket); // ##(might take a long time to return) } } // namespace SharedTools