/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D Editor of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.5 import com.theqtcompany.SceneEditor3D 1.0 Item { id: materialDelegate width: parent.width height: columnLayout.y + columnLayout.height + 8 default property alias _contentChildren: columnLayout.data property int componentType: EditorSceneItemComponentsModel.Unknown property string ambientColorTooltip: qsTr("Ambient color of the material, i.e.\nthe color seen in the absence of light.") + editorScene.emptyString property string diffuseColorTooltip: qsTr("Diffuse color of the material, i.e.\nthe color in the area of light.") + editorScene.emptyString property string specularColorTooltip: qsTr("Specular color of the material, i.e.\nthe color in the specular highlights.") + editorScene.emptyString property string diffuseMapTooltip: qsTr("Path to the file containing\nthe diffuse texture image.") + editorScene.emptyString property string normalMapTooltip: qsTr("Path to the file containing\nthe normal texture image.") + editorScene.emptyString property string specularMapTooltip: qsTr("Path to the file containing\nthe specular texture image.") + editorScene.emptyString property string textureScaleTooltip: qsTr("Scale of the texture. Scale affects in\ninverse, i.e. setting the value to 2\nmakes the texture half the size.") + editorScene.emptyString Column { id: columnLayout spacing: 4 anchors.top: parent.top anchors.topMargin: 8 anchors.left: parent.left anchors.leftMargin: 8 anchors.right: parent.right anchors.rightMargin: 8 FloatPropertyInputField { label: qsTr("Shininess") + editorScene.emptyString propertyName: "shininess" component: materialComponentData componentType: thisDelegate.componentType tooltip: qsTr("Shininess of the material. The\nsmaller the value, the wider and\nless intense the specular highlight.") + editorScene.emptyString visible: materialDelegate.componentType !== EditorSceneItemMaterialComponentsModel.Unknown } } }