/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D Editor of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.5 import com.theqtcompany.SceneEditor3D 1.0 ComponentDelegate { function componentTypeToString(componentType) { if (componentType == EditorSceneItemComponentsModel.Transform) return qsTr("Transform") + editorScene.emptyString if (componentType == EditorSceneItemComponentsModel.Mesh) return qsTr("Mesh") + editorScene.emptyString if (componentType == EditorSceneItemComponentsModel.Material) return qsTr("Material") + editorScene.emptyString // if (componentType == EditorSceneItemComponentsModel.CameraLens) // return qsTr("Camera lens") + editorScene.emptyString // if (componentType == EditorSceneItemComponentsModel.FrameGraph) // return qsTr("Frame graph") + editorScene.emptyString if (componentType == EditorSceneItemComponentsModel.Layer) return qsTr("Layer") + editorScene.emptyString return qsTr("Unknown") + editorScene.emptyString } title: componentTypeToString(type) // Menu { // id: addComponentMenu // title: qsTr("Add Component") + editorScene.emptyString // MenuItem { // text: qsTr("Transform") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.Transform) // } // } // MenuItem { // text: qsTr("Mesh") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.Mesh) // } // } // MenuItem { // text: qsTr("Material") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.Material) // } // } // MenuItem { // text: qsTr("Camera Lens") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.CameraLens) // } // } // MenuItem { // text: qsTr("Frame Graph") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.FrameGraph) // } // } // MenuItem { // text: qsTr("Layer") + editorScene.emptyString // onTriggered: { // componentData.model.appendNewComponent(EditorSceneItemComponentsModel.Layer) // } // } // } // Button { // id: addComponentButton // text: qsTr("Add Component") + editorScene.emptyString // anchors.horizontalCenter: parent.horizontalCenter // onClicked: { // addComponentMenu.popup(); // } // } }