/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D Editor of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "copycamerapropertiescommand.h" #include "undohandler.h" #include "editorscene.h" #include "editorsceneitemmodel.h" #include "editorsceneitem.h" #include #include CopyCameraPropertiesCommand::CopyCameraPropertiesCommand(const QString &text, EditorSceneItemModel *sceneModel, const QString &sourceCamera, const QString &targetCamera) : m_sceneModel(sceneModel), m_sourceCamera(sourceCamera), m_targetCamera(targetCamera), m_originalSource(nullptr), m_originalTarget(nullptr) { if (text.isEmpty()) setText(QObject::tr("Copy camera properties")); else setText(text); } CopyCameraPropertiesCommand::~CopyCameraPropertiesCommand() { delete m_originalSource; delete m_originalTarget; } void CopyCameraPropertiesCommand::undo() { Qt3DRender::QCamera *targetEntity = cameraEntity(m_targetCamera); EditorUtils::copyCameraProperties(targetEntity, m_originalTarget); } void CopyCameraPropertiesCommand::redo() { Qt3DRender::QCamera *sourceEntity = cameraEntity(m_sourceCamera); Qt3DRender::QCamera *targetEntity = cameraEntity(m_targetCamera); if (!m_originalSource) { m_originalSource = new Qt3DRender::QCamera; m_originalTarget = new Qt3DRender::QCamera; // Grab explicit ownership of the property holder cameras, // otherwise QML garbage collector may clean them up. QQmlEngine::setObjectOwnership(m_originalSource, QQmlEngine::CppOwnership); QQmlEngine::setObjectOwnership(m_originalTarget, QQmlEngine::CppOwnership); // Store original values, as either of the cameras may be freeview camera, which // may move around between undo/redo. EditorUtils::copyCameraProperties(m_originalSource, sourceEntity); EditorUtils::copyCameraProperties(m_originalTarget, targetEntity); } EditorUtils::copyCameraProperties(targetEntity, m_originalSource); } Qt3DRender::QCamera *CopyCameraPropertiesCommand::cameraEntity(const QString &cameraName) { Qt3DRender::QCamera *cameraEntity = nullptr; if (!cameraName.isEmpty()) { QModelIndex index = m_sceneModel->getModelIndexByName(cameraName); EditorSceneItem *item = m_sceneModel->editorSceneItemFromIndex(index); cameraEntity = qobject_cast(item->entity()); } // Empty source or target camera name indicates freeview camera of the scene if (!cameraEntity) cameraEntity = m_sceneModel->scene()->freeViewCamera(); return cameraEntity; }