/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Shader Tools module ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSPIRVCOMPILER_P_H #define QSPIRVCOMPILER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of a number of Qt sources files. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE struct QSpirvCompilerPrivate; class QIODevice; class Q_SHADERTOOLS_PRIVATE_EXPORT QSpirvCompiler { public: QSpirvCompiler(); ~QSpirvCompiler(); enum Flag { RewriteToMakeBatchableForSG = 0x01 }; Q_DECLARE_FLAGS(Flags, Flag) void setSourceFileName(const QString &fileName); void setSourceFileName(const QString &fileName, QShader::Stage stage); void setSourceDevice(QIODevice *device, QShader::Stage stage, const QString &fileName = QString()); void setSourceString(const QByteArray &sourceString, QShader::Stage stage, const QString &fileName = QString()); void setFlags(Flags flags); void setPreamble(const QByteArray &preamble); void setSGBatchingVertexInputLocation(int location); QByteArray compileToSpirv(); QString errorMessage() const; private: Q_DISABLE_COPY(QSpirvCompiler) QSpirvCompilerPrivate *d = nullptr; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QSpirvCompiler::Flags) QT_END_NAMESPACE #endif