diff options
author | Marc Mutz <[email protected]> | 2025-06-03 23:32:40 +0200 |
---|---|---|
committer | Marc Mutz <[email protected]> | 2025-06-04 16:07:11 +0200 |
commit | 9d5aea4a3ea48adbce7494f950432330efbfc121 (patch) | |
tree | 577524def3b3a6e6277f53c0bac31f4d991d2687 /src/render | |
parent | 6164eed2a54fa58cb2fc5e5408e481a512f687c1 (diff) |
This is the result of running util/normalize on the code base. The
following manual edits were needed:
- folded two long connect() lines
Pick-to: 6.10 6.9 6.8 6.5
Change-Id: If3dfd251cacdb1e47b8a98a1fc9462d16fec3e11
Reviewed-by: Mike Krus <[email protected]>
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/frontend/qcamera.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/render/frontend/qcamera.cpp b/src/render/frontend/qcamera.cpp index 9614ec981..af1ed52f3 100644 --- a/src/render/frontend/qcamera.cpp +++ b/src/render/frontend/qcamera.cpp @@ -537,7 +537,8 @@ QCamera::QCamera(Qt3DCore::QNode *parent) QObject::connect(d_func()->m_lens, SIGNAL(rightChanged(float)), this, SIGNAL(rightChanged(float))); QObject::connect(d_func()->m_lens, SIGNAL(bottomChanged(float)), this, SIGNAL(bottomChanged(float))); QObject::connect(d_func()->m_lens, SIGNAL(topChanged(float)), this, SIGNAL(topChanged(float))); - QObject::connect(d_func()->m_lens, SIGNAL(projectionMatrixChanged(const QMatrix4x4 &)), this, SIGNAL(projectionMatrixChanged(const QMatrix4x4 &))); + QObject::connect(d_func()->m_lens, SIGNAL(projectionMatrixChanged(QMatrix4x4)), + this, SIGNAL(projectionMatrixChanged(QMatrix4x4))); QObject::connect(d_func()->m_lens, SIGNAL(exposureChanged(float)), this, SIGNAL(exposureChanged(float))); QObject::connect(d_func()->m_lens, &QCameraLens::viewSphere, this, &QCamera::viewSphere); @@ -567,7 +568,8 @@ QCamera::QCamera(QCameraPrivate &dd, Qt3DCore::QNode *parent) QObject::connect(d_func()->m_lens, SIGNAL(rightChanged(float)), this, SIGNAL(rightChanged(float))); QObject::connect(d_func()->m_lens, SIGNAL(bottomChanged(float)), this, SIGNAL(bottomChanged(float))); QObject::connect(d_func()->m_lens, SIGNAL(topChanged(float)), this, SIGNAL(topChanged(float))); - QObject::connect(d_func()->m_lens, SIGNAL(projectionMatrixChanged(const QMatrix4x4 &)), this, SIGNAL(projectionMatrixChanged(const QMatrix4x4 &))); + QObject::connect(d_func()->m_lens, SIGNAL(projectionMatrixChanged(QMatrix4x4)), + this, SIGNAL(projectionMatrixChanged(QMatrix4x4))); QObject::connect(d_func()->m_lens, &QCameraLens::viewSphere, this, &QCamera::viewSphere); addComponent(d_func()->m_lens); |