Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Qt3D.Render: prepare for qt_add_qml_modue | Sami Shalayel | 2024-09-20 | 1 | -6/+6 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Fix build for Qt6 | Mike Krus | 2020-05-06 | 1 | -1/+1 |
* | Remove deprecated classes and functions | Paul Lemire | 2020-02-11 | 1 | -3/+0 |
* | Restore sceneChangeEvent overload that were removed | Paul Lemire | 2019-10-22 | 1 | -0/+2 |
* | Convert Shader/ShaderBuilder jobs to use direct sync | Paul Lemire | 2019-10-14 | 1 | -1/+0 |
* | Switch export macros to standard form | Kai Koehne | 2019-04-02 | 1 | -1/+1 |
* | QML: Properly revision new signals and slots in 5.13 | Kai Koehne | 2019-03-07 | 1 | -6/+6 |
* | QShaderProgramBuilder: add properties to access generated shader code | Paul Lemire | 2018-12-14 | 1 | -0/+19 |
* | Replace Q_DECL_OVERRIDE with override | Kevin Funk | 2017-09-25 | 1 | -1/+1 |
* | Introduce enabled layers to QShaderProgramBuilder | Kevin Ottens | 2017-09-04 | 1 | -0/+4 |
* | Introduce QShaderProgramBuilder | Kevin Ottens | 2017-07-05 | 1 | -0/+108 |