// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DINPUT_INPUT_MOUSEHANDLER_H #define QT3DINPUT_INPUT_MOUSEHANDLER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { namespace Input { class InputHandler; class MouseHandler : public BackendNode { public: MouseHandler(); ~MouseHandler(); Qt3DCore::QNodeId mouseDevice() const; void setInputHandler(InputHandler *handler); protected: void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; void setDevice(Qt3DCore::QNodeId device); private: Qt3DCore::QNodeId m_mouseDevice; InputHandler *m_inputHandler; }; class MouseHandlerFunctor : public Qt3DCore::QBackendNodeMapper { public: explicit MouseHandlerFunctor(InputHandler *handler); Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override; Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; void destroy(Qt3DCore::QNodeId id) const override; private: InputHandler *m_handler; }; } // namespace Input } // namespace Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_INPUT_MOUSEHANDLER_H