// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DINPUT_QABSTRACTPHYSICALDEVICEBACKENDNODE_P_H #define QT3DINPUT_QABSTRACTPHYSICALDEVICEBACKENDNODE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QBackendNodePrivate; } namespace Qt3DInput { class QInputAspect; class QAbstractPhysicalDeviceBackendNodePrivate; class Q_3DINPUTSHARED_PRIVATE_EXPORT QAbstractPhysicalDeviceBackendNode : public Input::BackendNode { public: explicit QAbstractPhysicalDeviceBackendNode(QBackendNode::Mode mode); virtual void cleanup(); void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; void setInputAspect(QInputAspect *aspect); QInputAspect *inputAspect() const; float processedAxisValue(int axisIdentifier); virtual float axisValue(int axisIdentifier) const = 0; virtual bool isButtonPressed(int buttonIdentifier) const = 0; protected: QAbstractPhysicalDeviceBackendNode(QAbstractPhysicalDeviceBackendNodePrivate &dd); Q_DECLARE_PRIVATE(QAbstractPhysicalDeviceBackendNode) }; } // Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_QABSTRACTPHYSICALDEVICEBACKENDNODE_H