// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DINPUT_INPUT_UTILS_P_H #define QT3DINPUT_INPUT_UTILS_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { namespace Input { namespace Utils { template QAbstractPhysicalDeviceBackendNode *physicalDeviceForInput(InputClass *input, InputHandler *handler) { // Note: the source device can be a proxy // in which case sourceDeviceId should be the proxy's device id Qt3DCore::QNodeId sourceDeviceId = input->sourceDevice(); { PhysicalDeviceProxy *deviceProxy = nullptr; if ((deviceProxy = handler->physicalDeviceProxyManager()->lookupResource(sourceDeviceId)) != nullptr) sourceDeviceId = deviceProxy->physicalDeviceId(); } // Early return if the sourceDeviceId is null if (!sourceDeviceId.isNull()) { const auto integrations = handler->inputDeviceIntegrations(); for (QInputDeviceIntegration *integration : integrations) { QAbstractPhysicalDeviceBackendNode *physicalDeviceBackend = integration->physicalDevice(sourceDeviceId); if (physicalDeviceBackend) return physicalDeviceBackend; } } return nullptr; } } // Utils } // Input } // Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_INPUT_UTILS_P_H