// Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DLOGIC_LOGIC_EXECUTOR_P_H #define QT3DLOGIC_LOGIC_EXECUTOR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE class QSemaphore; namespace Qt3DCore { class QScene; } namespace Qt3DLogic { namespace Logic { class Executor : public QObject { Q_OBJECT public: explicit Executor(QObject *parent = 0); void setScene(Qt3DCore::QScene *scene) { m_scene = scene; } public Q_SLOTS: void processLogicFrameUpdates(const QList &nodeIds, float dt); private: Qt3DCore::QScene *m_scene; }; } // namespace Logic } // namespace Qt3DLogic QT_END_NAMESPACE #endif // QT3DLOGIC_LOGIC_EXECUTOR_P_H