// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "quick3danimationcontroller_p.h" QT_BEGIN_NAMESPACE namespace Qt3DAnimation { namespace Quick { QQuick3DAnimationController::QQuick3DAnimationController(QObject *parent) : QObject(parent) { } QQmlListProperty QQuick3DAnimationController::animationGroups() { using qt_size_type = qsizetype; using ListContentType = QAnimationGroup; auto appendFunction = [](QQmlListProperty *list, ListContentType *bar) { QQuick3DAnimationController *controller = qobject_cast(list->object); if (controller) controller->parentAnimationController()->addAnimationGroup(bar); }; auto countFunction = [](QQmlListProperty *list) -> qt_size_type { QQuick3DAnimationController *controller = qobject_cast(list->object); if (controller) return controller->parentAnimationController()->animationGroupList().size(); return 0; }; auto atFunction = [](QQmlListProperty *list, qt_size_type index) -> ListContentType * { QQuick3DAnimationController *controller = qobject_cast(list->object); if (controller) return qobject_cast(controller->parentAnimationController()->getGroup(index)); return nullptr; }; auto clearFunction = [](QQmlListProperty *list) { QQuick3DAnimationController *controller = qobject_cast(list->object); if (controller) controller->parentAnimationController()->setAnimationGroups({}); }; return QQmlListProperty(this, nullptr, appendFunction, countFunction, atFunction, clearFunction); } } // namespace Quick } // namespace Qt3DAnimation QT_END_NAMESPACE #include "moc_quick3danimationcontroller_p.cpp"