// Copyright (C) 2017 The Qt Company Ltd and/or its subsidiary(-ies). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qt3dquickscene2dnodefactory_p.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { Q_GLOBAL_STATIC(QuickScene2DNodeFactory, quick_scene2d_node_factory) QuickScene2DNodeFactory *QuickScene2DNodeFactory::instance() { return quick_scene2d_node_factory(); } void QuickScene2DNodeFactory::registerType(const char *className, const char *quickName, int major, int minor) { m_types.insert(className, Type(quickName, major, minor)); } Qt3DCore::QNode *QuickScene2DNodeFactory::createNode(const char *type) { if (!m_types.contains(type)) return nullptr; Type &typeInfo(m_types[type]); if (!typeInfo.resolved) { typeInfo.resolved = true; typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), QTypeRevision::fromVersion(typeInfo.version.first, typeInfo.version.second)); } return typeInfo.t.isValid() ? qobject_cast(typeInfo.t.create()) : nullptr; } } // namespace Qt3DRender QT_END_NAMESPACE