// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_RENDERTARGET_H #define QT3DRENDER_RENDER_RENDERTARGET_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QRenderTarget; class QRenderTargetOutput; namespace Render { class RenderTargetManager; class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderTarget : public BackendNode { public: RenderTarget(); void cleanup(); void appendRenderOutput(Qt3DCore::QNodeId outputId); void removeRenderOutput(Qt3DCore::QNodeId outputId); QList renderOutputs() const; bool isDirty() const; void unsetDirty(); void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; private: QList m_renderOutputs; bool m_dirty; }; class Q_AUTOTEST_EXPORT RenderTargetFunctor : public Qt3DCore::QBackendNodeMapper { public: explicit RenderTargetFunctor(AbstractRenderer *renderer, RenderTargetManager *manager); Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const final; Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; void destroy(Qt3DCore::QNodeId id) const final; private: AbstractRenderer *m_renderer; RenderTargetManager *m_renderTargetManager; }; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RENDERTARGET_H