// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H #define QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { Q_AUTOTEST_EXPORT bool intersectsSegmentTriangle(const RayCasting::QRay3D &ray, const Vector3D &a, const Vector3D &b, const Vector3D &c, Vector3D &uvw, float &t); class Q_AUTOTEST_EXPORT TriangleBoundingVolume : public RayCasting::QBoundingVolume { public: TriangleBoundingVolume(); explicit TriangleBoundingVolume(Qt3DCore::QNodeId id, const Vector3D &a, const Vector3D &b, const Vector3D &c); Qt3DCore::QNodeId id() const final; bool intersects(const RayCasting::QRay3D &ray, Vector3D *q, Vector3D *uvw) const final; Type type() const final; Vector3D a() const; Vector3D b() const; Vector3D c() const; void setA(const Vector3D &a); void setB(const Vector3D &b); void setC(const Vector3D &c); TriangleBoundingVolume transformed(const Matrix4x4 &mat) const; inline TriangleBoundingVolume &transform(const Matrix4x4 &mat) { *this = transformed(mat); return *this; } private: Qt3DCore::QNodeId m_id; Vector3D m_a, m_b, m_c; }; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3DRender::Render::TriangleBoundingVolume*) // LCOV_EXCL_LINE #endif // QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H