// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "viewportnode_p.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { using namespace Qt3DCore; ViewportNode::ViewportNode() : FrameGraphNode(FrameGraphNode::Viewport) , m_xMin(0.0f) , m_yMin(0.0f) , m_xMax(1.0f) , m_yMax(1.0f) , m_gamma(2.2f) { } void ViewportNode::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { const QViewport *node = qobject_cast(frontEnd); if (!node) return; FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); const QRectF oldRect(m_xMin, m_yMin, m_xMax, m_yMax); if (oldRect != node->normalizedRect()) { m_xMin = node->normalizedRect().x(); m_yMin = node->normalizedRect().y(); m_xMax = node->normalizedRect().width(); m_yMax = node->normalizedRect().height(); markDirty(AbstractRenderer::FrameGraphDirty); } if (node->gamma() != m_gamma) { m_gamma = node->gamma(); markDirty(AbstractRenderer::FrameGraphDirty); } } float ViewportNode::xMin() const { return m_xMin; } void ViewportNode::setXMin(float xMin) { m_xMin = xMin; } float ViewportNode::yMin() const { return m_yMin; } void ViewportNode::setYMin(float yMin) { m_yMin = yMin; } float ViewportNode::xMax() const { return m_xMax; } void ViewportNode::setXMax(float xMax) { m_xMax = xMax; } float ViewportNode::yMax() const { return m_yMax; } void ViewportNode::setYMax(float yMax) { m_yMax = yMax; } float ViewportNode::gamma() const { return m_gamma; } void ViewportNode::setGamma(float gamma) { m_gamma = gamma; } QRectF ViewportNode::computeViewport(const QRectF &childViewport, const ViewportNode *parentViewport) { QRectF vp(parentViewport->xMin(), parentViewport->yMin(), parentViewport->xMax(), parentViewport->yMax()); if (childViewport.isEmpty()) { return vp; } else { return QRectF(vp.x() + vp.width() * childViewport.x(), vp.y() + vp.height() * childViewport.y(), vp.width() * childViewport.width(), vp.height() * childViewport.height()); } } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE