// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_GEOMETRYRENDERER_H #define QT3DRENDER_RENDER_GEOMETRYRENDERER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { class GeometryRendererManager; struct GeometryFunctorResult { Qt3DCore::QGeometry *geometry; QMesh::Status status; }; class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryRenderer : public BackendNode { public: GeometryRenderer(); ~GeometryRenderer(); void cleanup(); void setManager(GeometryRendererManager *manager); void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; GeometryFunctorResult executeFunctor(); inline Qt3DCore::QNodeId geometryId() const { return m_geometryId; } inline int instanceCount() const { return m_instanceCount; } inline int vertexCount() const { return m_vertexCount; } inline int indexOffset() const { return m_indexOffset; } inline int firstInstance() const { return m_firstInstance; } inline int firstVertex() const { return m_firstVertex; } inline int indexBufferByteOffset() const { return m_indexBufferByteOffset; } inline int restartIndexValue() const { return m_restartIndexValue; } inline int verticesPerPatch() const { return m_verticesPerPatch; } inline bool primitiveRestartEnabled() const { return m_primitiveRestartEnabled; } inline QGeometryRenderer::PrimitiveType primitiveType() const { return m_primitiveType; } inline bool isDirty() const { return m_dirty; } inline Qt3DCore::QGeometryFactoryPtr geometryFactory() const { return m_geometryFactory; } void unsetDirty(); bool hasView() const { return m_hasView; } float sortIndex() const { return m_sortIndex; } private: Qt3DCore::QNodeId m_geometryId; int m_instanceCount; int m_vertexCount; int m_indexOffset; int m_firstInstance; int m_firstVertex; int m_indexBufferByteOffset; int m_restartIndexValue; int m_verticesPerPatch; bool m_primitiveRestartEnabled; QGeometryRenderer::PrimitiveType m_primitiveType; bool m_dirty; bool m_hasView; Qt3DCore::QGeometryFactoryPtr m_geometryFactory; GeometryRendererManager *m_manager; float m_sortIndex; }; class GeometryRendererFunctor : public Qt3DCore::QBackendNodeMapper { public: explicit GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager); Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override; Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; void destroy(Qt3DCore::QNodeId id) const override; private: GeometryRendererManager *m_manager; AbstractRenderer *m_renderer; }; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RENDERGEOMETRYRENDERER_H