// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_STATEMASK_P_H #define QT3DRENDER_RENDER_STATEMASK_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { enum StateMask { BlendStateMask = 1 << 0, StencilWriteStateMask = 1 << 1, StencilTestStateMask = 1 << 2, ScissorStateMask = 1 << 3, DepthTestStateMask = 1 << 4, DepthWriteStateMask = 1 << 5, CullFaceStateMask = 1 << 6, AlphaTestMask = 1 << 7, FrontFaceStateMask = 1 << 8, DitheringStateMask = 1 << 9, AlphaCoverageStateMask = 1 << 10, PolygonOffsetStateMask = 1 << 11, ColorStateMask = 1 << 12, ClipPlaneMask = 1 << 13, StencilOpMask = 1 << 14, PointSizeMask = 1 << 15, SeamlessCubemapMask = 1 << 16, MSAAEnabledStateMask = 1 << 17, BlendEquationArgumentsMask = 1 << 18, LineWidthMask = 1 << 19, DepthRangeMask = 1 << 20, RasterModeMask = 1 << 21 }; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_STATEMASK_P_H