// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qshadernode_p.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { QShaderNode::Type QShaderNode::type() const noexcept { int inputCount = 0; int outputCount = 0; for (const auto &port : std::as_const(m_ports)) { switch (port.direction) { case QShaderNodePort::Input: inputCount++; break; case QShaderNodePort::Output: outputCount++; break; } } return (inputCount == 0 && outputCount == 0) ? Invalid : (inputCount > 0 && outputCount == 0) ? Output : (inputCount == 0 && outputCount > 0) ? Input : Function; } QUuid QShaderNode::uuid() const noexcept { return m_uuid; } void QShaderNode::setUuid(const QUuid &uuid) noexcept { m_uuid = uuid; } QStringList QShaderNode::layers() const noexcept { return m_layers; } void QShaderNode::setLayers(const QStringList &layers) noexcept { m_layers = layers; } QList QShaderNode::ports() const noexcept { return m_ports; } void QShaderNode::addPort(const QShaderNodePort &port) { removePort(port); m_ports.append(port); } void QShaderNode::removePort(const QShaderNodePort &port) { const auto it = std::find_if(m_ports.begin(), m_ports.end(), [port](const QShaderNodePort &p) { return p.name == port.name; }); if (it != m_ports.end()) m_ports.erase(it); } QStringList QShaderNode::parameterNames() const { return m_parameters.keys(); } QVariant QShaderNode::parameter(const QString &name) const { return m_parameters.value(name); } void QShaderNode::setParameter(const QString &name, const QVariant &value) { m_parameters.insert(name, value); } void QShaderNode::clearParameter(const QString &name) { m_parameters.remove(name); } void QShaderNode::addRule(const QShaderFormat &format, const QShaderNode::Rule &rule) { removeRule(format); m_rules << qMakePair(format, rule); } void QShaderNode::removeRule(const QShaderFormat &format) { const auto it = std::find_if(m_rules.begin(), m_rules.end(), [format](const QPair &entry) { return entry.first == format; }); if (it != m_rules.end()) m_rules.erase(it); } QList QShaderNode::availableFormats() const { auto res = QList(); std::transform(m_rules.cbegin(), m_rules.cend(), std::back_inserter(res), [](const QPair &entry) { return entry.first; }); return res; } QShaderNode::Rule QShaderNode::rule(const QShaderFormat &format) const { const QPair *selected = nullptr; for (auto it = m_rules.crbegin(); it != m_rules.crend(); ++it) { const auto &entry = *it; if (format.supports(entry.first)) { if (!selected || entry.first.version() > selected->first.version()) selected = &entry; } } return selected ? selected->second : Rule(); } QShaderNode::Rule::Rule(const QByteArray &subs, const QByteArrayList &snippets) noexcept : substitution(subs), headerSnippets(snippets) { } bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept { return lhs.substitution == rhs.substitution && lhs.headerSnippets == rhs.headerSnippets; } } QT_END_NAMESPACE