// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_TEXTUREDATA_P_H #define QT3DRENDER_TEXTUREDATA_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qtextureimagedata.h" #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class Q_3DRENDERSHARED_PRIVATE_EXPORT QTextureImageDataPrivate { public: QTextureImageDataPrivate(); void setData(const QByteArray &data, int blockSize, bool isCompressed); void setData(const QByteArray &data, std::function dataExtractor, bool isCompressed); bool setCompressedFile(const QString &source); QByteArray data(int layer, int face, int mipmapLevel) const; int m_width; int m_height; int m_depth; int m_layers; int m_faces; int m_mipLevels; int m_blockSize; int m_alignment; QOpenGLTexture::Target m_target; QOpenGLTexture::TextureFormat m_format; QOpenGLTexture::PixelFormat m_pixelFormat; QOpenGLTexture::PixelType m_pixelType; bool m_isCompressed; // ### Qt 6 // QTextureImageData was originally written with assumptions around the internal data format // matching dds layout. This is an ugly, but easy, way to add basic ktx support without any // public API changes. Consider https://codereview.qt-project.org/#/c/178474/ for Qt 6. bool m_isKtx; QByteArray m_data; std::function m_dataExtractor; static QTextureImageDataPrivate *get(QTextureImageData *imageData); private: int ddsLayerSize() const; int ddsFaceSize() const; int mipmapLevelSize(int level) const; QByteArray ktxData(int layer, int face, int mipmapLevel) const; }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_TEXTUREDATA_P_H