// Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root property vector3d position: Qt.vector3d(0, 0, 0) property real angleX: 0 property real angleY: 0 property real angleZ: 0 property real scale: 1 components: [ Transform { translation: root.position rotation: fromEulerAngles(root.angleX, root.angleY, root.angleZ) scale: root.scale }, SceneLoader { source: "qrc:/assets/gltf/wine/wine.gltf" } ] }