// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import Qt3D.Core 2.0 import Qt3D.Render 2.0 import QtQuick 2.1 Material { id: root property color ambientLight: Qt.rgba(0.1, 0.1, 0.1, 1.0) property color diffuseColor: Qt.rgba(0.7, 0.7, 0.7, 1.0) property color specularColor: Qt.rgba(0.5, 0.5, 0.5, 1.0) property real shininess: 150.0 property string diffuseMap property string specularMap property string normalMap property real textureScale: 1.0 property real opacity: 1.0 parameters: [ Parameter { name: "ambient" value: Qt.vector3d(root.ambientLight.r, root.ambientLight.g, root.ambientLight.b) }, Parameter { name: "diffuse" value: Qt.vector3d(root.diffuseColor.r, root.diffuseColor.g, root.diffuseColor.b) }, Parameter { name: "specular" value: Qt.vector3d(root.specularColor.r, root.specularColor.g, root.specularColor.b) }, Parameter { name: "shininess" value: root.shininess }, Parameter { name: "diffuseTexture" value: Texture2D { id: diffuseTexture minificationFilter: Texture.LinearMipMapLinear magnificationFilter: Texture.Linear wrapMode { x: WrapMode.Repeat y: WrapMode.Repeat } generateMipMaps: true maximumAnisotropy: 16.0 TextureImage { id: diffuseTextureImage source: diffuseMap } } }, Parameter { name: "specularTexture" value: Texture2D { id: specularTexture minificationFilter: Texture.LinearMipMapLinear magnificationFilter: Texture.Linear wrapMode { x: WrapMode.Repeat y: WrapMode.Repeat } generateMipMaps: true maximumAnisotropy: 16.0 TextureImage { id: specularTextureImage // Get rid of runtime warnings. It's safe, as the texture just isn't used source: specularMap !== "" ? specularMap : "qrc:/images/solarsystemscope/uranusmap.jpg" } } }, Parameter { name: "normalTexture" value: Texture2D { id: normalTexture minificationFilter: Texture.Linear magnificationFilter: Texture.Linear wrapMode { x: WrapMode.Repeat y: WrapMode.Repeat } maximumAnisotropy: 16.0 TextureImage { id: normalTextureImage // Get rid of runtime warnings. It's safe, as the texture just isn't used source: normalMap !== "" ? normalMap : "qrc:/images/solarsystemscope/uranusmap.jpg" } } }, Parameter { name: "texCoordScale" value: textureScale }, Parameter { name: "opacity" value: opacity } ] }