// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick 2.0 import QtQuick.Scene3D 2.0 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Extras 2.0 Scene3D { focus: true aspects: "input" Entity { id: sceneRoot Camera { id: camera projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 aspectRatio: 16/9 nearPlane : 0.1 farPlane : 1000.0 position: Qt.vector3d( 0.0, 0.0, 20.0 ) upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } RenderSettings { id : renderSettings activeFrameGraph : ForwardRenderer { camera: camera clearColor: "black" } } components: [renderSettings] TorusMesh { id: torusMesh radius: 5 minorRadius: 1 rings: 100 slices: 20 } Transform { id: transform scale3D: Qt.vector3d(1.5, 1, 0.5) rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45) } PhongMaterial { id: material diffuse: "red" } Entity { id: mainEntity objectName: "mainEntity" components: [ torusMesh, material, transform ] } } }