# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: BSD-3-Clause # Generated from tessellation-modes.pro. ##################################################################### ## tessellation-modes Binary: ##################################################################### qt_internal_add_manual_test(tessellation-modes GUI SOURCES main.cpp tessellatedquadmesh.cpp tessellatedquadmesh.h LIBRARIES Qt::3DCore Qt::3DInput Qt::3DQuick Qt::3DQuickExtras Qt::3DRender Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(tessellation-modes_resource_files "BasicCamera.qml" "TessellatedQuad.qml" "TessellatedWireframeEffect.qml" "TessellatedWireframeMaterial.qml" "main.qml" "shaders/flat.frag" "shaders/isolines.tcs" "shaders/isolines.tes" "shaders/passthru.vert" "shaders/phongwireframe.frag" "shaders/quads.tcs" "shaders/quads.tes" "shaders/robustwireframe.geom" "shaders/triangles.tcs" "shaders/triangles.tes" ) qt_internal_add_resource(tessellation-modes "tessellation-modes" PREFIX "/" FILES ${tessellation-modes_resource_files} ) #### Keys ignored in scope 1:.:.:tessellation-modes.pro:: # OTHER_FILES = "main.qml" "BasicCamera.qml" "TessellatedWireframeEffect.qml" "TessellatedWireframeMaterial.qml" "TessellatedQuad.qml" "shaders/*" ## Scopes: #####################################################################