// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include "tessellatedquadmesh.h" #include #include #include #include #include #include int main(int argc, char* argv[]) { QGuiApplication app(argc, argv); Qt3DExtras::Quick::Qt3DQuickWindow view; // Register our custom types qmlRegisterType("Qt3D.Examples", 1, 0, "TessellatedQuadMesh"); // Expose the window as a context property so we can set the aspect ratio view.engine()->qmlEngine()->rootContext()->setContextProperty("_window", &view); // There should be some synchronising mechanism to make sure // the source is set after all aspects have been completely initialized // Otherwise we might encounter cases where an Aspect's QML elements have // not yet been registered view.setSource(QUrl("qrc:/main.qml")); view.show(); return app.exec(); }