// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick 2.1 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Extras 2.0 Entity { id: root property real hue: 0.0 property alias animateColors: hueAnim.running property Layer layer: null QQ2.NumberAnimation { id: hueAnim target: root property: "hue" from: 0.0; to: 1.0 duration: 200000 running: false loops: QQ2.Animation.Infinite } Entity { id: _private property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 ) property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 ) } components: [ layer, mesh, transform, material ] PlaneMesh { id: mesh width: 2.0 height: 2.0 meshResolution: Qt.size( 2, 2 ) } Transform { id: transform // Rotate the plane so that it faces us rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 90) } Material { id: material effect: BackgroundEffect {} parameters: [ Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) }, Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) } ] } }