/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick 2D Renderer module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef SOFTWARELAYER_H #define SOFTWARELAYER_H #include #include QT_BEGIN_NAMESPACE namespace SoftwareContext { class PixmapRenderer; } class SoftwareLayer : public QSGLayer { Q_OBJECT public: SoftwareLayer(QSGRenderContext *renderContext); ~SoftwareLayer(); const QPixmap &pixmap() const { return m_pixmap; } // QSGTexture interface public: int textureId() const override; QSize textureSize() const override; bool hasAlphaChannel() const override; bool hasMipmaps() const override; void bind() override; // QSGDynamicTexture interface public: bool updateTexture() override; // QSGLayer interface public: void setItem(QSGNode *item) override; void setRect(const QRectF &rect) override; void setSize(const QSize &size) override; void scheduleUpdate() override; QImage toImage() const override; void setLive(bool live) override; void setRecursive(bool recursive) override; void setFormat(GLenum) override; void setHasMipmaps(bool) override; void setDevicePixelRatio(qreal ratio) override; void setMirrorHorizontal(bool mirror) override; void setMirrorVertical(bool mirror) override; public slots: void markDirtyTexture() override; void invalidated() override; private: void grab(); QSGNode *m_item; QSGRenderContext *m_context; SoftwareContext::PixmapRenderer *m_renderer; QRectF m_rect; QSize m_size; QPixmap m_pixmap; qreal m_device_pixel_ratio; bool m_mirrorHorizontal; bool m_mirrorVertical; bool m_live; bool m_grab; bool m_recursive; bool m_dirtyTexture; }; QT_END_NAMESPACE #endif // SOFTWARELAYER_H