# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: BSD-3-Clause ##################################################################### ## QuickParticles Module: ##################################################################### qt_internal_add_qml_module(QuickParticlesPrivate URI "QtQuick.Particles" VERSION "${PROJECT_VERSION}" PLUGIN_TARGET particlesplugin CLASS_NAME QtQuick2ParticlesPlugin DEPENDENCIES QtQuick/auto INTERNAL_MODULE SOURCES qquickage.cpp qquickage_p.h qquickangledirection.cpp qquickangledirection_p.h qquickcumulativedirection.cpp qquickcumulativedirection_p.h qquickcustomaffector.cpp qquickcustomaffector_p.h qquickdirection.cpp qquickdirection_p.h qquickellipseextruder.cpp qquickellipseextruder_p.h qquickfriction.cpp qquickfriction_p.h qquickgravity.cpp qquickgravity_p.h qquickgroupgoal.cpp qquickgroupgoal_p.h qquickimageparticle.cpp qquickimageparticle_p.h qquickitemparticle.cpp qquickitemparticle_p.h qquicklineextruder.cpp qquicklineextruder_p.h qquickmaskextruder.cpp qquickmaskextruder_p.h qquickparticleaffector.cpp qquickparticleaffector_p.h qquickparticleemitter.cpp qquickparticleemitter_p.h qquickparticleextruder.cpp qquickparticleextruder_p.h qquickparticlegroup.cpp qquickparticlegroup_p.h qquickparticlepainter.cpp qquickparticlepainter_p.h qquickparticlesystem.cpp qquickparticlesystem_p.h qquickpointattractor.cpp qquickpointattractor_p.h qquickpointdirection.cpp qquickpointdirection_p.h qquickrectangleextruder.cpp qquickrectangleextruder_p.h qquickspritegoal.cpp qquickspritegoal_p.h qquicktargetdirection.cpp qquicktargetdirection_p.h qquicktrailemitter.cpp qquicktrailemitter_p.h qquickturbulence.cpp qquickturbulence_p.h qquickv4particledata.cpp qquickv4particledata_p.h qquickwander.cpp qquickwander_p.h qtquickparticlesglobal_p.h NO_PCH_SOURCES # these undef QT_NO_FOREACH qquickcumulativedirection.cpp qquickimageparticle.cpp qquickitemparticle.cpp qquickparticleaffector.cpp qquickparticleemitter.cpp qquickparticlegroup.cpp qquickparticlepainter.cpp qquicktrailemitter.cpp qquickturbulence.cpp # end undef QT_NO_FOREACH DEFINES QT_NO_INTEGER_EVENT_COORDINATES QT_NO_URL_CAST_FROM_STRING PUBLIC_LIBRARIES Qt::CorePrivate Qt::GuiPrivate Qt::QmlPrivate Qt::QuickPrivate ) # Resources: set(particles_resource_files "particleresources/fuzzydot.png" "particleresources/glowdot.png" "particleresources/noise.png" "particleresources/star.png" ) qt_internal_add_resource(QuickParticlesPrivate "particles" PREFIX "/" FILES ${particles_resource_files} ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders1" SILENT BATCHABLE PRECOMPILE OPTIMIZED MULTIVIEW GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_simplepoint.vert.qsb" "shaders_ng/imageparticle_simplepoint.frag.qsb" DEFINES POINT ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders2" SILENT BATCHABLE PRECOMPILE OPTIMIZED MULTIVIEW GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_coloredpoint.vert.qsb" "shaders_ng/imageparticle_coloredpoint.frag.qsb" DEFINES POINT COLOR ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders3" SILENT BATCHABLE PRECOMPILE OPTIMIZED MULTIVIEW GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_colored.vert.qsb" "shaders_ng/imageparticle_colored.frag.qsb" DEFINES COLOR ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders4" SILENT BATCHABLE PRECOMPILE OPTIMIZED GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_deformed.vert.qsb" "shaders_ng/imageparticle_deformed.frag.qsb" DEFINES DEFORM COLOR ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders5" SILENT BATCHABLE PRECOMPILE OPTIMIZED MULTIVIEW GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_tabled.vert.qsb" "shaders_ng/imageparticle_tabled.frag.qsb" DEFINES TABLE DEFORM COLOR ) qt_internal_add_shaders(QuickParticlesPrivate "particles_shaders6" SILENT BATCHABLE PRECOMPILE OPTIMIZED MULTIVIEW GLSL "150,120,100es,300es" PREFIX "/particles" FILES "shaders_ng/imageparticle.vert" "shaders_ng/imageparticle.frag" OUTPUTS "shaders_ng/imageparticle_sprite.vert.qsb" "shaders_ng/imageparticle_sprite.frag.qsb" DEFINES SPRITE TABLE DEFORM COLOR ZORDER_LOC 8 ) qt_internal_extend_target(QuickParticlesPrivate CONDITION MSVC DEFINES _CRT_SECURE_NO_WARNINGS ) #### Keys ignored in scope 3:.:.:particles.pro:solaris-cc_x_: # QMAKE_CXXFLAGS_RELEASE = "--O2" qt_internal_extend_target(QuickParticlesPrivate CONDITION EXISTS "qqml_enable_gcov" LIBRARIES gcov COMPILE_OPTIONS -fno-elide-constructors -fprofile-arcs -ftest-coverage )