// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsgsoftwarepixmaptexture_p.h" #include QT_BEGIN_NAMESPACE QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QImage &image, uint flags) { // Prevent pixmap format conversion to reduce memory consumption // and surprises in calling code. (See QTBUG-47328) if (flags & QSGRenderContext::CreateTexture_Alpha) { //If texture should have an alpha m_pixmap = QPixmap::fromImage(image, Qt::NoFormatConversion); } else { //Force opaque texture m_pixmap = QPixmap::fromImage(image.convertToFormat(QImage::Format_RGB32), Qt::NoFormatConversion); } } QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QPixmap &pixmap) : m_pixmap(pixmap) { } QSize QSGSoftwarePixmapTexture::textureSize() const { return m_pixmap.size(); } bool QSGSoftwarePixmapTexture::hasAlphaChannel() const { return m_pixmap.hasAlphaChannel(); } bool QSGSoftwarePixmapTexture::hasMipmaps() const { return false; } qint64 QSGSoftwarePixmapTexture::comparisonKey() const { return 0; } QT_END_NAMESPACE #include "moc_qsgsoftwarepixmaptexture_p.cpp"