// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsgsimplerectnode.h" #include "qsgflatcolormaterial.h" QT_BEGIN_NAMESPACE /*! \class QSGSimpleRectNode \brief The QSGSimpleRectNode class is a convenience class for drawing solid filled rectangles using scenegraph. \inmodule QtQuick \warning This utility class is only functional when running with the default or software backends of the Qt Quick scenegraph. As an alternative, prefer using QSGRectangleNode via QQuickWindow::createRectangleNode(). However, this standalone class is still useful when used via subclassing and the application knows that no special scenegraph backends will be involved. */ /*! Constructs a QSGSimpleRectNode instance which is spanning \a rect with the color \a color. */ QSGSimpleRectNode::QSGSimpleRectNode(const QRectF &rect, const QColor &color) : m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) { Q_UNUSED(reserved); QSGGeometry::updateRectGeometry(&m_geometry, rect); m_material.setColor(color); setMaterial(&m_material); setGeometry(&m_geometry); } /*! Constructs a QSGSimpleRectNode instance with an empty rectangle and white color. */ QSGSimpleRectNode::QSGSimpleRectNode() : m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) { QSGGeometry::updateRectGeometry(&m_geometry, QRectF()); setMaterial(&m_material); setGeometry(&m_geometry); } /*! Sets the rectangle of this rect node to \a rect. */ void QSGSimpleRectNode::setRect(const QRectF &rect) { QSGGeometry::updateRectGeometry(&m_geometry, rect); markDirty(QSGNode::DirtyGeometry); } /*! \fn void QSGSimpleRectNode::setRect(qreal x, qreal y, qreal w, qreal h) \overload Sets the rectangle of this rect node to begin at (\a x, \a y) and have width \a w and height \a h. */ /*! Returns the rectangle that this rect node covers. */ QRectF QSGSimpleRectNode::rect() const { const QSGGeometry::Point2D *pts = m_geometry.vertexDataAsPoint2D(); return QRectF(pts[0].x, pts[0].y, pts[3].x - pts[0].x, pts[3].y - pts[0].y); } /*! Sets the color of this rectangle to \a color. The default color will be white. */ void QSGSimpleRectNode::setColor(const QColor &color) { if (color != m_material.color()) { m_material.setColor(color); markDirty(QSGNode::DirtyMaterial); } } /*! Returns the color of this rectangle. */ QColor QSGSimpleRectNode::color() const { return m_material.color(); } QT_END_NAMESPACE