// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause //! [file] import QtQuick import QtQuick.Controls.Basic DelayButton { id: control checked: true text: qsTr("Delay\nButton") contentItem: Text { text: control.text font: control.font opacity: enabled ? 1.0 : 0.3 color: "white" horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter elide: Text.ElideRight } background: Rectangle { implicitWidth: 100 implicitHeight: 100 opacity: enabled ? 1 : 0.3 color: control.down ? "#17a81a" : "#21be2b" radius: size / 2 readonly property real size: Math.min(control.width, control.height) width: size height: size anchors.centerIn: parent Canvas { id: canvas anchors.fill: parent Connections { target: control function onProgressChanged() { canvas.requestPaint(); } } onPaint: { var ctx = getContext("2d") ctx.clearRect(0, 0, width, height) ctx.strokeStyle = "white" ctx.lineWidth = parent.size / 20 ctx.beginPath() var startAngle = Math.PI / 5 * 3 var endAngle = startAngle + control.progress * Math.PI / 5 * 9 ctx.arc(width / 2, height / 2, width / 2 - ctx.lineWidth / 2 - 2, startAngle, endAngle) ctx.stroke() } } } } //! [file]