// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only import QtQuick import QtQuick.Templates as T import QtQuick.Controls.impl import QtQuick.Controls.Material import QtQuick.Controls.Material.impl T.DelayButton { id: control implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset, implicitContentWidth + leftPadding + rightPadding) implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, implicitContentHeight + topPadding + bottomPadding) topInset: 6 bottomInset: 6 padding: 12 horizontalPadding: padding - 4 Material.elevation: control.down ? 8 : 2 transition: Transition { NumberAnimation { duration: control.delay * (control.pressed ? 1.0 - control.progress : 0.3 * control.progress) } } contentItem: Text { text: control.text font: control.font color: !control.enabled ? control.Material.hintTextColor : control.Material.foreground horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter elide: Text.ElideRight } // TODO: Add a proper ripple/ink effect for mouse/touch input and focus state background: Rectangle { implicitWidth: 64 implicitHeight: control.Material.buttonHeight radius: 2 color: control.Material.buttonColor(control.Material.theme, control.Material.background, control.Material.accent, control.enabled, false /*flat*/, false /*highlighted*/, false /*checked*/) PaddedRectangle { y: parent.height - 4 width: parent.width height: 4 radius: 2 topPadding: -2 clip: true color: control.checked && control.enabled ? control.Material.accentColor : control.Material.secondaryTextColor PaddedRectangle { width: parent.width * control.progress height: 4 radius: 2 topPadding: -2 rightPadding: Math.max(-2, width - parent.width) clip: true color: control.Material.accentColor } } layer.enabled: control.enabled && color.a > 0 && !control.flat layer.effect: ElevationEffect { elevation: control.Material.elevation } Ripple { clipRadius: 2 width: parent.width height: parent.height pressed: control.pressed anchor: control active: enabled && (control.down || control.visualFocus || control.hovered) color: control.Material.rippleColor } } }