// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause #include "manager.h" #include #include #include OSMManager::OSMManager(QObject *parent) : QObject{parent}, m_request(new OSMRequest(this)) { connect(m_request, &OSMRequest::buildingsDataReady, this, [this](const QList &geoVariantsList , int tileX, int tileY, int zoomLevel){ m_buildingsHash.insert(OSMTileData{tileX, tileY, zoomLevel}, true); emit buildingsDataReady(geoVariantsList, tileX - m_startBuildingTileX, tileY - m_startBuildingTileY, zoomLevel); }); connect(m_request, &OSMRequest::mapsDataReady, this, [this](const QByteArray &mapData, int tileX, int tileY, int zoomLevel){ emit mapsDataReady(mapData, tileX - m_startBuildingTileX, tileY - m_startBuildingTileY, zoomLevel); }); } void OSMManager::setCameraProperties(const QVector3D &position, const QVector3D &right, float cameraZoom, float minimumZoom, float maximumZoom, float cameraTilt, float minimumTilt, float maximumTilt) { float tiltFactor = (cameraTilt - minimumTilt) / qMax(maximumTilt - minimumTilt, 1.0); float zoomFactor = (cameraZoom - minimumZoom) / qMax(maximumZoom - minimumZoom, 1.0); // Forward vector align to the XY plane QVector3D forwardVector = QVector3D::crossProduct(right, QVector3D(0.0, 0.0, -1.0)).normalized(); QVector3D projectionOfForwardOnXY = position + forwardVector * tiltFactor * zoomFactor * 50.0; QQueue queue; for ( int forwardIndex = -20; forwardIndex <= 20; ++forwardIndex ){ for ( int sidewardIndex = -20; sidewardIndex <= 20; ++sidewardIndex ){ QVector3D transferredPosition = projectionOfForwardOnXY + QVector3D(float(m_tileSizeX * sidewardIndex), float(m_tileSizeY * forwardIndex), 0.0); addBuildingRequestToQueue(queue, m_startBuildingTileX + int(transferredPosition.x() / m_tileSizeX), m_startBuildingTileY - int(transferredPosition.y() / m_tileSizeY)); } } const QPoint projectedTile{m_startBuildingTileX + int(projectionOfForwardOnXY.x() / m_tileSizeX), m_startBuildingTileY - int(projectionOfForwardOnXY.y() / m_tileSizeY)}; auto closer = [projectedTile](const OSMTileData &v1, const OSMTileData &v2) -> bool { return v1.distanceTo(projectedTile) < v2.distanceTo(projectedTile); }; std::sort(queue.begin(), queue.end(), closer); m_request->getBuildingsData( queue ); m_request->getMapsData( queue ); } void OSMManager::addBuildingRequestToQueue(QQueue &queue, int tileX, int tileY, int zoomLevel) { OSMTileData data{tileX, tileY, zoomLevel}; if ( !m_buildingsHash.contains(data) ) queue.append(data); } int OSMManager::tileSizeX() const { return m_tileSizeX; } int OSMManager::tileSizeY() const { return m_tileSizeY; } bool OSMManager::isDemoToken() const { return m_request->isDemoToken(); } void OSMManager::setToken(const QString &token) { m_request->setToken(token); } QString OSMManager::token() const { return m_request->token(); } void CustomTextureData::setImageData(const QByteArray &data) { QImage image = QImage::fromData(data).convertToFormat(QImage::Format_RGBA8888); setTextureData( QByteArray(reinterpret_cast(image.constBits()), image.sizeInBytes()) ); setSize( image.size() ); setHasTransparency(false); setFormat(Format::RGBA8); }