// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick.Particles Emitter { id: emitter property Item block: parent velocity: TargetDirection { targetX: emitter.block.width/2 targetY: emitter.block.height/2 magnitude: -40 magnitudeVariation: 40 } acceleration: TargetDirection { targetX: emitter.block.width/2 targetY: emitter.block.height/2 magnitude: -100 } shape: EllipseShape{fill:true} enabled: false; lifeSpan: 700; lifeSpanVariation: 100 emitRate: 1000 maximumEmitted: 100 //only fires 0.1s bursts (still 2x old number) size: Settings.blockSize * 0.85 endSize: Settings.blockSize * 0.85 /2 }