/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtFeedback module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of Qt Feedback framework. This header file may change from version // to version without notice, or even be removed. // // We mean it. // // #ifndef QFEEDBACK_IMMERSION_H #define QFEEDBACK_IMMERSION_H #include #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_USE_NAMESPACE class QFeedbackImmersion : public QObject, public QFeedbackHapticsInterface, public QFeedbackFileInterface { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QtFeedbackPlugin" FILE "immersion.json") Q_INTERFACES(QTM_NAMESPACE::QFeedbackHapticsInterface) Q_INTERFACES(QTM_NAMESPACE::QFeedbackFileInterface) public: QFeedbackImmersion(); virtual ~QFeedbackImmersion(); virtual PluginPriority pluginPriority(); virtual QList actuators(); //for actuator handling virtual void setActuatorProperty(const QFeedbackActuator &, ActuatorProperty, const QVariant &); virtual QVariant actuatorProperty(const QFeedbackActuator &, ActuatorProperty); virtual bool isActuatorCapabilitySupported(const QFeedbackActuator &, QFeedbackActuator::Capability); virtual void updateEffectProperty(const QFeedbackHapticsEffect *, EffectProperty); virtual void setEffectState(const QFeedbackHapticsEffect *, QFeedbackEffect::State); virtual QFeedbackEffect::State effectState(const QFeedbackHapticsEffect *); //for loading files virtual void setLoaded(QFeedbackFileEffect*, bool); virtual void setEffectState(QFeedbackFileEffect *, QFeedbackEffect::State); virtual QFeedbackEffect::State effectState(const QFeedbackFileEffect *); virtual int effectDuration(const QFeedbackFileEffect *); virtual QStringList supportedMimeTypes(); private: VibeInt32 handleForActuator(const QFeedbackActuator &actuator); VibeInt32 handleForActuator(int actId); static VibeInt32 convertedDuration(int duration); QFeedbackEffect::State updateImmState(const QFeedbackEffect *effect, VibeInt32 effectHandle, VibeInt32 state); void killTimerForHandle(VibeInt32 handle); void startTimerForHandle(VibeInt32 handle, const QFeedbackHapticsEffect* effect); void startTimerForHandle(VibeInt32 handle, QFeedbackFileEffect* effect); QMutex mutex; QVector actuatorHandles; QList actuatorList; QHash effectHandles; QHash effectTimers; struct FileContent { FileContent() : refCount(0) { } FileContent(const QByteArray &arr) : ba(arr), refCount(1) { } const VibeUInt8 *constData() const {return reinterpret_cast(ba.constData()); } QByteArray ba; int refCount; }; QHash fileData; }; QT_END_HEADER #endif // QFEEDBACK_IMMERSION_H