// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick3D import QtQuick CustomMaterial { property TextureInput controlPoints: TextureInput {} property int points property real tension property real knotting property bool loop property color color shadingMode: CustomMaterial.Shaded vertexShader: "qrc:/shaders/splinevert" fragmentShader: "qrc:/shaders/splinefrag" }