/**************************************************************************** ** ** Copyright (C) 2013 Sandro S. Andrade ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtUml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qumlcontinuation.h" #include "private/qumlcontinuationobject_p.h" #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE /*! \class QUmlContinuation \inmodule QtUml \brief A continuation is a syntactic way to define continuations of different branches of an alternative combined fragment. Continuations is intuitively similar to labels representing intermediate points in a flow of control. */ /*! Creates a new QUmlContinuation. Also creates the corresponding QObject-based representation returned by asQModelingObject() if \a createQModelingObject is true. */ QUmlContinuation::QUmlContinuation(bool createQModelingObject) : _setting(true) { if (createQModelingObject) _qModelingObject = qobject_cast(new QUmlContinuationObject(this)); } /*! Destroys the QUmlContinuation. */ QUmlContinuation::~QUmlContinuation() { QModelingElement::deleteQModelingObject(); } /*! Returns a deep-copied clone of the QUmlContinuation. */ QModelingElement *QUmlContinuation::clone() const { QUmlContinuation *c = new QUmlContinuation; c->asQModelingObject()->setObjectName(this->asQModelingObject()->objectName()); c->asQModelingObject()->setProperty("role", this->asQModelingObject()->property("role")); foreach (QUmlComment *element, ownedComments()) c->addOwnedComment(dynamic_cast(element->clone())); c->setName(name()); if (nameExpression()) c->setNameExpression(dynamic_cast(nameExpression()->clone())); c->setVisibility(visibility()); foreach (QUmlGeneralOrdering *element, generalOrderings()) c->addGeneralOrdering(dynamic_cast(element->clone())); c->setSetting(setting()); return c; } // OWNED ATTRIBUTES /*! True: when the Continuation is at the end of the enclosing InteractionFragment and False when it is in the beginning. */ bool QUmlContinuation::setting() const { // This is a read-write property return _setting; } /*! Adjusts setting to \a setting. */ void QUmlContinuation::setSetting(bool setting) { // This is a read-write property if (_setting != setting) { _setting = setting; _qModelingObject->modifiedResettableProperties() << QStringLiteral("setting"); } } QT_END_NAMESPACE