/**************************************************************************** ** ** Copyright (C) 2013 Sandro S. Andrade ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtUml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qumlinteractionoperand.h" #include "private/qumlinteractionoperandobject_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE /*! \class QUmlInteractionOperand \inmodule QtUml \brief An interaction operand is contained in a combined fragment. An interaction operand represents one operand of the expression given by the enclosing combined fragment. */ /*! Creates a new QUmlInteractionOperand. Also creates the corresponding QObject-based representation returned by asQModelingObject() if \a createQModelingObject is true. */ QUmlInteractionOperand::QUmlInteractionOperand(bool createQModelingObject) : _guard(0) { if (createQModelingObject) _qModelingObject = qobject_cast(new QUmlInteractionOperandObject(this)); } /*! Destroys the QUmlInteractionOperand. */ QUmlInteractionOperand::~QUmlInteractionOperand() { QModelingElement::deleteQModelingObject(); } /*! Returns a deep-copied clone of the QUmlInteractionOperand. */ QModelingElement *QUmlInteractionOperand::clone() const { QUmlInteractionOperand *c = new QUmlInteractionOperand; c->asQModelingObject()->setObjectName(this->asQModelingObject()->objectName()); c->asQModelingObject()->setProperty("role", this->asQModelingObject()->property("role")); foreach (QUmlComment *element, ownedComments()) c->addOwnedComment(dynamic_cast(element->clone())); c->setName(name()); if (nameExpression()) c->setNameExpression(dynamic_cast(nameExpression()->clone())); c->setVisibility(visibility()); foreach (QUmlGeneralOrdering *element, generalOrderings()) c->addGeneralOrdering(dynamic_cast(element->clone())); foreach (QUmlElementImport *element, elementImports()) c->addElementImport(dynamic_cast(element->clone())); foreach (QUmlConstraint *element, ownedRules()) c->addOwnedRule(dynamic_cast(element->clone())); foreach (QUmlPackageImport *element, packageImports()) c->addPackageImport(dynamic_cast(element->clone())); foreach (QUmlInteractionFragment *element, fragments()) c->addFragment(dynamic_cast(element->clone())); if (guard()) c->setGuard(dynamic_cast(guard()->clone())); return c; } // OWNED ATTRIBUTES /*! The fragments of the operand. \sa addFragment(), removeFragment() \b {Subsetted property(ies):} QUmlNamespace::ownedMembers(). \b {Opposite property(ies):} QUmlInteractionFragment::enclosingOperand(). */ const QList QUmlInteractionOperand::fragments() const { // This is a read-write association end return _fragments; } /*! Adds \a fragment to fragments. \sa fragments(), removeFragment() */ void QUmlInteractionOperand::addFragment(QUmlInteractionFragment *fragment) { // This is a read-write association end if (!_fragments.contains(fragment)) { _fragments.append(fragment); if (fragment && fragment->asQModelingObject() && this->asQModelingObject()) QObject::connect(fragment->asQModelingObject(), SIGNAL(destroyed(QObject*)), this->asQModelingObject(), SLOT(removeFragment(QObject *))); fragment->asQModelingObject()->setParent(this->asQModelingObject()); // Adjust subsetted properties addOwnedMember(fragment); // Adjust opposite properties if (fragment) { fragment->setEnclosingOperand(this); } } } /*! Removes \a fragment from fragments. \sa fragments(), addFragment() */ void QUmlInteractionOperand::removeFragment(QUmlInteractionFragment *fragment) { // This is a read-write association end if (_fragments.contains(fragment)) { _fragments.removeAll(fragment); if (fragment->asQModelingObject()) fragment->asQModelingObject()->setParent(0); // Adjust subsetted properties removeOwnedMember(fragment); // Adjust opposite properties if (fragment) { fragment->setEnclosingOperand(0); } } } /*! Constraint of the operand. \b {Subsetted property(ies):} QUmlElement::ownedElements(). */ QUmlInteractionConstraint *QUmlInteractionOperand::guard() const { // This is a read-write association end return _guard; } /*! Adjusts guard to \a guard. */ void QUmlInteractionOperand::setGuard(QUmlInteractionConstraint *guard) { // This is a read-write association end if (_guard != guard) { // Adjust subsetted properties removeOwnedElement(_guard); _guard = guard; if (guard && guard->asQModelingObject() && this->asQModelingObject()) QObject::connect(guard->asQModelingObject(), SIGNAL(destroyed()), this->asQModelingObject(), SLOT(setGuard())); guard->asQModelingObject()->setParent(this->asQModelingObject()); // Adjust subsetted properties if (guard) { addOwnedElement(guard); } } } QT_END_NAMESPACE