// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick 2.15 import QtQuick.Layouts 1.15 import HelperWidgets 2.0 import StudioTheme 1.0 as StudioTheme Section { caption: qsTr("Pass") width: parent.width SectionLayout { PropertyLabel { text: qsTr("Commands") tooltip: qsTr("Sets the render commands of the pass.") Layout.alignment: Qt.AlignTop Layout.topMargin: 5 } SecondColumnLayout { EditableListView { backendValue: backendValues.commands model: backendValues.commands.expressionAsList Layout.fillWidth: true typeFilter: "QtQuick3D.Command" onAdd: function(value) { backendValues.commands.idListAdd(value) } onRemove: function(idx) { backendValues.commands.idListRemove(idx) } onReplace: function (idx, value) { backendValues.commands.idListReplace(idx, value) } } ExpandingSpacer {} } PropertyLabel { text: qsTr("Buffer") tooltip: qsTr("Sets the output buffer for the pass.") } SecondColumnLayout { ItemFilterComboBox { typeFilter: "QtQuick3D.Buffer" backendValue: backendValues.output implicitWidth: StudioTheme.Values.singleControlColumnWidth + StudioTheme.Values.actionIndicatorWidth } ExpandingSpacer {} } PropertyLabel { text: qsTr("Shaders") tooltip: qsTr("Sets the shaders for the pass.") Layout.alignment: Qt.AlignTop Layout.topMargin: 5 } SecondColumnLayout { EditableListView { backendValue: backendValues.shaders model: backendValues.shaders.expressionAsList Layout.fillWidth: true typeFilter: "QtQuick3D.Shader" onAdd: function(value) { backendValues.shaders.idListAdd(value) } onRemove: function(idx) { backendValues.shaders.idListRemove(idx) } onReplace: function (idx, value) { backendValues.shaders.idListReplace(idx, value) } } ExpandingSpacer {} } } }