// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QSSGFRUSTUMCAMERA_H #define QSSGFRUSTUMCAMERA_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE class QSSGRenderCamera; class Q_QUICK3D_EXPORT QQuick3DFrustumCamera : public QQuick3DPerspectiveCamera { Q_OBJECT Q_PROPERTY(float top READ top WRITE setTop NOTIFY topChanged) Q_PROPERTY(float bottom READ bottom WRITE setBottom NOTIFY bottomChanged) Q_PROPERTY(float right READ right WRITE setRight NOTIFY rightChanged) Q_PROPERTY(float left READ left WRITE setLeft NOTIFY leftChanged) QML_NAMED_ELEMENT(FrustumCamera) public: explicit QQuick3DFrustumCamera(QQuick3DNode *parent = nullptr); float top() const; float bottom() const; float right() const; float left() const; public Q_SLOTS: void setTop(float top); void setBottom(float bottom); void setRight(float right); void setLeft(float left); Q_SIGNALS: void topChanged(); void bottomChanged(); void rightChanged(); void leftChanged(); protected: QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; private: float m_top = 0.0f; float m_bottom = 0.0f; float m_right = 0.0f; float m_left = 0.0f; }; QT_END_NAMESPACE #endif // QSSGFRUSTUMCAMERA_H