// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QSSGITEM2D_H #define QSSGITEM2D_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QSGLayer; class QSGRenderer; class QSGRootNode; class QQuickRootItem; class Q_AUTOTEST_EXPORT QQuick3DItem2D : public QQuick3DNode, public QQuickItemChangeListener { Q_OBJECT public: explicit QQuick3DItem2D(QQuickItem* item, QQuick3DNode *parent = nullptr); ~QQuick3DItem2D() override; void addChildItem(QQuickItem *item); void removeChildItem(QQuickItem *item); QQuickItem *contentItem() const; void itemDestroyed(QQuickItem *item) override; private Q_SLOTS: void invalidated(); void updatePicking(); void derefWindow(QObject *win); Q_SIGNALS: void allChildrenRemoved(); protected: void preSync() override; private: QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; void markAllDirty() override; QVector m_sourceItems; QSGRenderer *m_renderer = nullptr; QSGRootNode *m_rootNode = nullptr; QQuickWindow *m_window = nullptr; QQuickItem *m_contentItem = nullptr; bool m_pickingDirty = true; QPointer m_sceneManagerForLayer; }; QT_END_NAMESPACE #endif // QSSGITEM2D_H