// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D import QtQuick3D.Particles3D ParticleSystem3D { id: snow x: 50 y: 300 ParticleEmitter3D { id: snowEmitter emitRate: 500 lifeSpan: 4000 particle: snowParticle particleScale: 2 particleScaleVariation: 1 velocity: snowDirection shape: snowShape VectorDirection3D { id: snowDirection direction.y: -100 direction.z: 0 } SpriteParticle3D { id: snowParticle color: "#dcdcdc" maxAmount: 5000 particleScale: 1 sprite: snowTexture billboard: true Texture { id: snowTexture source: "snowflake.png" } } } ParticleShape3D { id: snowShape fill: true extents.x: 400 extents.y: 1 extents.z: 400 type: ParticleShape3D.Cube } Wander3D { id: wander globalPace.x: 0.01 globalAmount.x: -500 uniqueAmount.x: 50 uniqueAmount.y: 20 uniqueAmount.z: 50 uniqueAmountVariation: 0.1 uniquePaceVariation: 0.2 uniquePace.x: 0.03 uniquePace.z: 0.03 uniquePace.y: 0.01 particles: snowParticle } }