// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QSSG_RENDER_REFLECTION_PROBE_H #define QSSG_RENDER_REFLECTION_PROBE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE struct QSSGRenderImage; struct Q_QUICK3DRUNTIMERENDER_EXPORT QSSGRenderReflectionProbe : public QSSGRenderNode { enum class ReflectionRefreshMode { FirstFrame, EveryFrame }; enum class ReflectionTimeSlicing { None, AllFacesAtOnce, IndividualFaces }; quint32 reflectionMapRes = 8; QColor clearColor = Qt::transparent; ReflectionRefreshMode refreshMode = ReflectionRefreshMode::FirstFrame; ReflectionTimeSlicing timeSlicing = ReflectionTimeSlicing::None; bool parallaxCorrection = false; QVector3D boxSize { 0.0, 0.0, 0.0 }; QVector3D boxOffset { 0.0, 0.0, 0.0 }; bool hasScheduledUpdate = false; QSSGRenderImage *texture = nullptr; explicit QSSGRenderReflectionProbe(); }; QT_END_NAMESPACE #endif