// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include QT_BEGIN_NAMESPACE QSSGRenderSkeleton::QSSGRenderSkeleton() : QSSGRenderNode(QSSGRenderGraphObject::Type::Skeleton) { boneTexData.setFormat(QSSGRenderTextureFormat::RGBA32F); } QSSGRenderSkeleton::~QSSGRenderSkeleton() = default; QT_END_NAMESPACE