// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D Rectangle { width: 400 height: 400 color: Qt.rgba(0, 0, 0, 1) View3D { id: v3d anchors.fill: parent environment: SceneEnvironment { clearColor: "#444845" backgroundMode: SceneEnvironment.Color } camera: camera PerspectiveCamera { id: camera position.z: 5 clipNear: 1 clipFar: 100 } DirectionalLight { } Model { source: "../shared/models/cube_uv2.mesh" position: Qt.vector3d(-1, -1, 0); eulerRotation.x: 45 eulerRotation.y: 30 materials: [ CustomMaterial { vertexShader: "custommaterial_uvs.vert" fragmentShader: "custommaterial_uvs.frag" property vector2d offset0: Qt.vector2d(0, 0) property vector2d offset1: Qt.vector2d(0, 0) property TextureInput tex1: TextureInput { enabled: true texture: Texture { source: "../shared/maps/oulu_2.jpeg" } } property TextureInput tex2: TextureInput { enabled: true texture: Texture { source: "../shared/maps/rgba.png" } } } ] } Model { source: "../shared/models/cube_uv2.mesh" position: Qt.vector3d(1, 1, 0); eulerRotation.x: 45 eulerRotation.y: 30 materials: [ CustomMaterial { vertexShader: "custommaterial_uvs.vert" fragmentShader: "custommaterial_uvs.frag" property vector2d offset0: Qt.vector2d(0.5, 0) property vector2d offset1: Qt.vector2d(0.5, 0.5) property TextureInput tex1: TextureInput { enabled: true texture: Texture { source: "../shared/maps/oulu_2.jpeg" } } property TextureInput tex2: TextureInput { enabled: true texture: Texture { source: "../shared/maps/rgba.png" } } } ] } } }