// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick3D import QtQuick Rectangle { id: defaultmaterial_screen property var blendModesModel: [ DefaultMaterial.SourceOver, DefaultMaterial.Screen, DefaultMaterial.Multiply ] property int itemsWidth: 800 property int itemsHeight: 400 property int modelSeparation: itemsWidth / (blendModesModel.length - 1) width: 800 height: 480 color: "white" View3D { id: layer anchors.fill: parent environment: SceneEnvironment { clearColor: Qt.rgba(0, 0, 0, 1) aoDither: true depthPrePassEnabled: true } PerspectiveCamera { id: camera position: Qt.vector3d(0, 0, 800) clipFar: 5000 } DirectionalLight { } Repeater3D { model: blendModesModel.length Node { x: -itemsWidth / 2 + index * modelSeparation y: -itemsHeight / 2 + index % 2 * itemsHeight BlendComponent { id: modeComponent blendMode: blendModesModel[index] } Node { z: 200 Rectangle { color: "white" width: textItem.width + 20 height: textItem.height + 10 } Text { id: textItem font.pixelSize: 20 color: "black" text: "blendMode:" + modeComponent.blendMode } } } } } }