// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick3D import QtQuick import "../shared/" Rectangle { id: ssaa width: 800 height: 480 color: Qt.rgba(0, 0, 0, 1) View3D { id: layer anchors.left: parent.left anchors.leftMargin: parent.width * 0 width: parent.width * 1 anchors.top: parent.top anchors.topMargin: parent.height * 0 height: parent.height * 1 environment: SceneEnvironment { antialiasingMode: SceneEnvironment.SSAA antialiasingQuality: SceneEnvironment.VeryHigh clearColor: Qt.rgba(0, 0, 0, 1) aoDither: true depthPrePassEnabled: true } PerspectiveCamera { id: camera position: Qt.vector3d(0, 0, 600) clipFar: 5000 } DirectionalLight { id: light shadowFactor: 10 } Model { id: cube position: Qt.vector3d(297.335, -44.7446, 0) rotation: Quaternion.fromEulerAngles(37.8299, 21.9861, 9.13355) source: "#Cube" DefaultMaterial { id: material lighting: DefaultMaterial.FragmentLighting indexOfRefraction: 1.5 specularAmount: 0 specularRoughness: 0 bumpAmount: 0.5 translucentFalloff: 1 } materials: [material] } } View3D { id: layer2 anchors.left: parent.left anchors.leftMargin: parent.width * -0.4 width: parent.width * 1 anchors.top: parent.top anchors.topMargin: parent.height * 0 height: parent.height * 1 environment: SceneEnvironment { antialiasingMode: SceneEnvironment.SSAA antialiasingQuality: SceneEnvironment.VeryHigh backgroundMode: SceneEnvironment.Color clearColor: Qt.rgba(0.501961, 1, 0.501961, 1) aoDither: true depthPrePassEnabled: true } PerspectiveCamera { id: camera_001 position: Qt.vector3d(0, 0, 600) clipFar: 5000 } DirectionalLight { id: light_001 shadowFactor: 10 } Model { id: sphere position: Qt.vector3d(12.67, 168.035, -34.9131) source: "#Sphere" DefaultMaterial { id: material_001 lighting: DefaultMaterial.FragmentLighting indexOfRefraction: 1.5 specularAmount: 0 specularRoughness: 0 bumpAmount: 0.5 translucentFalloff: 1 } materials: [material_001] } } }